Terms and Conditions2017-07-11T19:15:20+00:00

General Terms and Conditions License Agreement LE-Network

General Terms and Conditions License Agreement LE Games

1. These General Terms and Conditions LE-Games License Agreement applies to LE-Network Licensing LE-Games Licensed LE-Network Holding BV and / or LE-Network Holding BV’s third party permission to play LE-Games.
Article 1. General

In these General Terms and Conditions, LE-Games License Agreement is understood to mean:
1. Licensee: The natural or legal person who has entered into a licensing agreement or a licensed licensing agreement.
2. Licensor: LE-Network Holding BV.
3. General Terms of License LE-Games: These General Terms and Conditions License Agreement LE-Games.
4. LE Games: All game simulations, game shows, copyrights, and other intellectual property, which are covered by the license agreement.
5. Training: A training, a seminar, a meeting, using LE-Games or parts thereof. A training is expected to know a maximum time of one (1) day.
6. License Agreement: The Agreement between the Licensor and Licensor for the use of LE Games.
7. General Terms of Delivery: The General Delivery Terms of Licensor
Article 2. Ownership.

1. The intellectual property rights on LE-Games belong to Dinald B.V.
2. Dinald BV remains the owner of all intellectual property rights, or retains all rights arising from the use of LE Games.
3. It is licensed to reproduce, disclose or exploit explicitly prohibited LE Games, including computer programs, system designs, methods, advice, (model) contracts, templates, macros and other mental products, whether or not with third party activation. Other than what is stated in the license agreement.
4. Licensee is not allowed to hand LE-Games to third parties, other than in the course of training.
5. If agreed, Licensee will receive a spell license during the license agreement.
Article 3. Use

1. Licensor grants Licensee the right to use the LE Games as described in the license agreement.
2. The right to use granted to Licensee is by no means exclusive.
3. To Licensee, one or more game versions will be made available.
4. Licensor may, in connection with this right of use in respect of LE-Games, provide training to third parties as mentioned in the License Agreement.
5. Licensee is responsible for the organizational aspects of the training.
6. This Agreement governs the terms and conditions of Licensor. In case of contradiction of provisions of this agreement with provisions of the General Terms and Conditions, the relevant provisions of this Agreement shall prevail. The terms and conditions can be found at www.le-network.nl
Article 9. New versions LE-Games

1. If and when a new game version of the LE Games is available within the duration of the License Agreement, Licensor Licensee will be informed accordingly.
2. Licensee obtains the right to use the new game version for the remaining duration of the License Agreement at a price to be determined by the Licensor.
Article 10. LE-Games Network

1. Licensee is automatically a participant in the LE-Games network. A network to promote the exchange of knowledge and experiences for the application role play simulations for effective education.
2. Licensee is automatically a member of the Licensor’s newsletter. Licensee can automatically unsubscribe from each submitted newsletter.
Article 11. Warranty

1. Licensor does not guarantee that LE-Games is flawless, or otherwise will be perfect.
2. Licensor ensures that LE-Games generally complies with what it is intended for the purpose of the description on its website and in other written statements made by it. However, Licensor does not guarantee a successful learning effect on individual participants in training.
Article 12. Liability, safeguards

1. Licensee indemnifies Licensor of any liability whatsoever called as a result of using LE-Games.
2. Licensor is never liable for indirect damage, including consequential loss, loss of profits, missed savings and damage due to business stagnation.
3. If Licensee provides Licensor with information carriers, electronic files or LE-Games, etc., it guarantees that the information carriers, electronic files or software, etc., are free of viruses and defects.
Article 13. Applicable law, dispute settlement

1. This agreement is governed by Dutch law.
2. Any verbal promises and agreements shall not be effective unless written by Licensor

Article 4. Duration and termination

1. Unless otherwise agreed in the license agreement, the right arising out of the License Agreement is limited to the use of LE Games in up to one (1) training.
2. The License Agreement ends at 24:00 on the date specified in the Agreement.
3. The License Agreement terminates with immediate effect if the licensee is declared bankrupt or is granted a surseance of payment or the Licensee-Natural person makes use of the Debt Settlement Act or the Licensing Company is dissolved.
4. In violation of the provisions contained in the License Agreement or these General Terms, the License Agreement will be terminated with immediate effect.
5. Upon termination of the License Agreement, Licensee is obliged to transfer all goods, modests, programs, models, files, and other matters, which part of LE Games directly to Licensor.
Article 5. Compensation and payment

1. For the use of the LE Games, Licensee is subject to a fee as specified in the License Agreement.
2. Licensee is not allowed to use its right of use until after full payment for use has been paid.
3. All amounts stated in the License Agreement are excluding VAT.
4. If Licensee has obtained a perpetual right of use, then the right from the second year will be indexed based on the general price development as per Licensor.
5. The work, costs and / or fees to be calculated by Licensor to Licensee under the License Agreement are governed by the General Terms and Conditions of Delivery.
Article 6. Communication

1. Unless otherwise specified in the License Agreement, communication shall only be through the designated contacts.
2. Contact with Licensor is the Signatory of the License Agreement.
3. Contact with the Licensee is the signatory of the License Agreement and the designated contact person.
4. Comments between Licensee and Licensor must always be notified in writing.
Article 7. Certification LE-Games

1. Exercises must be performed by a game leader. Licensee is obliged to conduct Training only under the guidance of a Licensor-certified spellman.
Article 8. Added value and responsibility

1. Licensee is fully responsible for playing LE Games under the License Agreement as well as for the development or transfer of competences and skills to transfer LE-Game learning goals.
2. No rights may be derived from the findings, experiences, or results of the LE Games.
3. Licensor will never be directly or indirectly responsible for LE-Games presented by Licensor and the degree of connection with other learning resources and lesson programs.
Article 16. Partial unconnection, continuing obligations

1. If one or more articles of the License Agreement and / or General Terms and Conditions of License Agreement LE Games would be invalid or otherwise non-binding, then the validity of the remaining articles of agreement and / or provisions will not be affected unless Non-binding clause relates to the substance of the agreement and / or provisions and the remainder of the remaining articles for one of the Parties on such objections implies that reasonableness and fairness contain the remaining articles as non-binding. In both cases, the parties will then, in concert and in the spirit of the agreement and / or provisions, amend the agreement and / or provisions as necessary in the sense that the non-binding articles are replaced by articles which differ as little as possible from The relevant non-binding articles.
2. Obligations which, by their nature, are intended to continue after the end of the agreement, will continue to exist after the end of this agreement.
Article 17. Rights

1. In the event of failure to exercise or delay in the exercise of a right arising from the License Agreement or the Act, the exercise of this right or other right shall in no way be limited.
2. Partial exercise of a right deriving from this License Agreement or the Act does not preclude the full exercise of this right or the exercise of another right.
3. The rights deriving from the License Agreement complement each other and do not exclude any rights deriving from law.

General Terms and Conditions License Agreement LE-Behavior

1. These General Terms and Conditions of LE-Behavior apply to LE-Behavior’s licensed LE-Network Holding BV Licenses LE-Behavior and / or LE-Network Holding BV granted third parties permission to play LE-Behavior.
Article 1. General

In these general terms and conditions LE-Behavior license agreement is understood to mean:
1. Licensee: The natural or legal person who has entered into a licensing agreement or a licensed licensing agreement.
2. Licensor: LE-Network Holding BV.
3. General Terms of License Agreement LE-Behavior: These General Terms and Conditions License Agreement LE-Behavior.
4. LE-Behavior: All software, game simulations, game shows, workshops, copyrights, and other intellectual property, which are covered by the license agreement.
5. Workshop: A training, seminar, meeting, using LE-Behavior or parts thereof. A training is expected to know a maximum time of one (1) day.
6. License Agreement: The Agreement between the Licensor and Licensor for the use of LE-Behavior.
7. General Terms of Delivery: The General Delivery Terms of Licensor
Article 2. Ownership.

1. The intellectual property rights of LE-Behavior belong to LE-Network Holding BV.
2. LE-Network Holding BV. Remains the owner of all intellectual property rights, or retains all rights arising from the use of LE-Behavior.
3. It is licensed to reproduce, disclose or exploit expressly prohibited LE-Behavior, including computer programs, system designs, methods, advice, (model) contracts, templates, macros and other mental products, whether or not with third party activation. Other than what is stated in the license agreement.
4. Licensee is not allowed to hand LE-Behavior to third parties, other than in the course of training.
5. If agreed, Licensee will receive a spell license during the license agreement.
Article 3. Use

1. Licensor grants Licensee the right to use the LE Behavior as described in the license agreement.
2. The right to use granted to Licensee is by no means exclusive.
3. To Licensee, software or one or more game versions will be made available.
4. Licensor may, in connection with this right of use in respect of LE-Behavior, provide training to third parties as mentioned in the License Agreement.
5. Licensee is responsible for the organizational aspects of the training.
6. This Agreement governs the terms and conditions of Licensor. In case of contradiction of provisions of this agreement with provisions of the General Terms and Conditions, the relevant provisions of this Agreement shall prevail. The terms and conditions can be found at www.le-behaviour.com
Article 9. New versions LE-Behavior

1. If and when a new game version of the LE Behavior is available within the duration of the License Agreement, Licensor Licensee will be informed accordingly.
2. Licensee obtains the right to make use of additional options for the remaining duration of the License Agreement at an additional price to be determined by the Licensor.
Article 10. LE-Behavior network

1. Licensee is automatically a participant in the LE-Behavior network. A network to promote the exchange of knowledge and experiences for the application role play simulations for effective education.
2. Licensee is automatically a member of the Licensor’s newsletter. Licensee can automatically unsubscribe from each submitted newsletter.
Article 11. Warranty

1. Licensor does not guarantee that LE-Behavior is faultless, or otherwise will be perfect.
2. Licensor guarantees that LE-Behavior generally complies with what it is intended for the purpose of the description on its website and in other written statements made by it. However, Licensor does not guarantee a successful learning effect on individual participants in training.
Article 12. Liability, safeguards

1. Licensee indemnifies Licensor of any liability whatsoever, due to the use of LE-Behavior.
2. Licensor is never liable for indirect damage, including consequential loss, loss of profits, missed savings and damage due to business stagnation.
3. If Licensee provides Licensor with information carriers, electronic files or LE-Behavior, etc., it guarantees that the information carriers, electronic files or software, etc., are free from viruses and defects.
Article 13. Applicable law, dispute settlement

1. This agreement Dutch law applies. Any verbal commitments and agreements shall not be effective unless confirmed by Licensor in writing.3. A dispute is present if one of the Parties notifies this in writing to the other party.4. Any disputes that can not be resolved by the Parties are decided by the court in accordance with the Dutch Civil Procedure Act, in Assen. Article 14. Amendments and additionsThe general terms of the LE-Behavior license agreement can only be amended or supplemented by a Written agreement, signed by both Licensee and Licensor. Article 15. Damage1. If Licensee violates any of the terms of the License Agreement or General Terms and Conditions of LE-Behavior License Agreement, Licensee is liable to Licensor and LE-Network Holding BV. As owner of LE-Behavior.2. Both Licensor and LE-Network Holding BV. Are entitled to recover their respective damage to Licensee if it has acted in accordance with Article 16, paragraph 1.3. The damage in accordance with Article 16, paragraph 1, shall be immediately and fully due from the date of the violation as referred to in Article 16, paragraph 1.

Article 4. Duration and termination

1. Unless otherwise agreed in the license agreement, the right arising out of the License Agreement is limited to the use of LE-Behavior of the amount of credits purchased.
2. The License Agreement ends after cancellation of the Licensee’s account.
3. The License Agreement terminates with immediate effect if the licensee is declared bankrupt or is granted a surseance of payment or the Licensee-Natural person makes use of the Debt Settlement Act or the Licensing Company is dissolved.
4. In violation of the provisions contained in the License Agreement or these General Terms, the License Agreement will be terminated with immediate effect.
5. Upon termination of the License Agreement, Licensee is obliged to transfer all Goods, Modests, Programs, Models, Files, and Other Items, which part of LE Behavior immediately to Licensor.
Article 5. Compensation and payment

1. For the right of use in respect of the LE-Behavior, Licensee shall be subject to a fee as specified in the License Agreement or Invoices.
2. Licensee is not allowed to use its right of use until after full payment for use has been paid.
3. All amounts stated in the License Agreement are excluding VAT.
4. If Licensee has obtained a perpetual right of use, then the right from the second year will be indexed based on the general price development as per Licensor.
5. The work, costs and / or fees to be calculated by Licensor to Licensee under the License Agreement are governed by the General Terms and Conditions of Delivery.
Article 6. Communication

1. Unless otherwise specified in the License Agreement, communication shall only be through the designated contacts.
2. Contact with Licensor is the Signatory of the License Agreement.
3. Contact with the Licensee is the signatory of the License Agreement and the designated contact person.
4. Comments between Licensee and Licensor must always be notified in writing.
Article 7. Certification LE-Behavior

1. Workshops must be performed by a spellman. Licensee is obliged to conduct Workshops only under the guidance of a licensor-certified gaming site.
Article 8. Added value and responsibility

1. Licensee is fully responsible for the use of LE-Behavior’s software and workshops under the License Agreement as well as for the development or transfer of competences and skills to transfer learning objectives.
2. No rights may be derived from the findings, experiences, or results of the LE-Behavior.
3. Licensor will never be directly or indirectly responsible for the LE-Behavior presented by Licensee and the degree of connection with other learning resources and lesson programs.
Article 16. Partial unconnection, continuing obligations

1. If one or more articles of the License Agreement and / or General Terms and Conditions of the LE-Behavior License Agreement are invalid or otherwise non-binding, then the validity of the remaining articles of agreement and / or provisions will not be affected unless The non-binding provision concerns the substance of the agreement and / or provisions and remains untouched by the remaining articles for one of the Parties on such objections implies that reasonableness and fairness contain the remaining articles as non-binding. In both cases, the parties will then, in concert and in the spirit of the agreement and / or provisions, amend the agreement and / or provisions as necessary in the sense that the non-binding articles are replaced by articles which differ as little as possible from The relevant non-binding articles.
2. Obligations which, by their nature, are intended to continue after the end of the agreement, will continue to exist after the end of this agreement.
Article 17. Rights

1. In the event of failure to exercise or delay in the exercise of a right arising from the License Agreement or the Act, the exercise of this right or other right shall in no way be limited.
2. Partial exercise of a right deriving from this License Agreement or the Act does not preclude the full exercise of this right or the exercise of another right.
3. The rights deriving from the License Agreement complement each other and do not exclude any rights deriving from law.

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